Overgrown

[I inquire this raw page to be edited soon by adding an infobox, categories and other important stuff - original text written by Methelin/Echotechnics]

Overgrown is one of two maps (along with Carrier) added in 4th February 2016 update.

Description
Overgrown is presumably located in an abandoned urban agglomeration. Dominating color palette is gray, green and occasionally brown. The map is clearly based on Sandstorm, one of original four maps, having almost same layout.

Mid
The mid is plain and open, having only two, broken pillars as cover. There are few breakable boxes. It is possible for crims to smoke up the cops' double doors before they reach the doors.

Bombsite A
Site A is located on a terrace accessible from catwalk bridge, the long and cops' spawn. A tree and 4 boxes are present.

Bombsite B
Site B is located in a square with 3 passages in 2 directions - window, doors and tunnel. Like in A, a tree is present, along with multiple (7 solid) boxes.

Trivia

 * The map is infamous for game-breaking boosts; the most known is B crates next to tunnel exit - player can continuously punch a specific block to break it, jump on it, shoot two leaves blocks and leave the map.
 * Right after the February 2016 update, a bug existed where players could shoot out cracked stone bricks like the breakable crates added in the same update. If a player took advantage of this bug, a player could get from A long to A short or vice versa.
 * Overgrown is the only map that you can't play in Team Deathmatch.